![]() ![]() Affinity Districts get 3 “buildings”, unlocked through tech.Affinity Improvements get 3 upgrades, unlocked through perk progression.Affinity Districts/Improvements are shared between two Affinities.Each Affinity gets 2 Districts/Improvements.Each Affinity gets 8 unique buildings tied to specialized district types.Each Affinity gets 12 progression perks, one for each level.In order to give each affinity the same weight, I set some rules for myself with regards to the Affinity specific infrastructure and perks: This is merely the conclusion that I came to, in order to promote divergent abilities among the Affinities. This is just my take on the Affinity specializations, I understand that there are a NUMBER of directions that one could take. To them everything has a niche, even Cities themselves can be specialized to provide powerful bonuses. This highly adaptive Affinity excels at colonizing harsh terrain. Named for the intellectual and transhumanist hunger they possess. It prefers to stack multiple specialists and utilizing satellites. ![]() Instead Supremacy focuses on it’s own city placement, creating intricate urban machines. This affinity detaches itself from the world and even corporeal forms. Their Cities are insular and benefit from tight placement and adjacency bonuses. This affinity withdraws from the planet as much as it can, preferring to act through drone proxies. Named after the master and servant relationship they have with machinery, as well as the control and precision they possess. Purity also features a terraforming specialization, cares about basic improvements, and has a light Artifact theme. This is expressed through a Culture focus. This affinity focuses on preserving a genetically pure humanity. They idolize the human form and venerate great people. This affinity specializes in genetic modification, upgrading organic resources and terraforming the planet. Named for the desire to ascend humanity to demi-godhood. Other natural features, such as Alien Nests begin to provide benefits and the Aliens themselves come to answer your call. Miasma and other hazards become second thoughts. With this affinity, the planet itself becomes their ally. (Since I refuse to call the hybrids by both of their parents’ names, I have arrived at some pet names to make things easier.) They also **should** have a mechanical focus which informs the types of benefits they can get and provide options to cover various playstyles. I would prefer if players needed to consciously commit to an Affinity and that each should have a thematic focus. I want Affinities to be distinct the mixture of aesthetics and perks of Rising Tide caused them to lack any meaningful narrative and mechanical weight. Therefore, I wanted to include them to see how far they can be pushed, help create more playstyle options, and help highlight some more of the differences between the Affinities. I originally wasn’t sold on the introduction of hybrids, but I have grown quite fond of them and their aesthetics. This write-up makes a lot of assumptions, chief among them is the presence of all six Affinities the three core and the three hybrids. ![]() With the planet being such a big focus with BE, I want to take advantage of the district system to help show how different Affinities interact with the planet. This document utilizes the Civ 6 Unstacked Cities framework for city building. I am interested in hearing what supporters of each affinity think. I have enabled Comment mode on this document if you have any suggestions. There are still plenty of gaps (especially where tech requirements are concerned) and segments of lesser quality flavor text. For that reason, I have been delving into the Affinities, trying to solidify their mechanical distinctions.Īnd so after countless delays, distractions, and writer’s blocks, I finally have a workable first draft of ideas for a theoretical Beyond Earth 2. I still want to see a sequel title to BE. While I think we can all agree that Beyond Earth could have been a better game mechanically speaking. Not many games choose to present multiple concurrent and diverging paths leading humanity into the future. ![]() I love the themes present, particularly the Affinities. Beyond Earth may well be one of my favorite science fiction settings in recent memory. ![]()
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